Funcom’s Trying Something New with The Secret World

Well, it’s been a few months since The Secret World (TSW) launched, and of the new games arriving – Guild Wars 2, Mists of Pandaria – this is the one I find myself returning to.  A big part of the reason is the setting – there’s simply no other game quite like it.

The Setting

The Secret World is set in the modern day, but with one critical difference – the stuff of dreams, nightmares and mythology have begun manifesting in the waking world.  Zombies, Lovecraftian horrors, ghosts, the wendigo and sasquatch of indian legend, Slavic vampires and more have made their way into our countrysides and cities, all with the seeming intent of destroying our world.  There’s a hint at some kind of power behind this invasion, and player characters begin their creation by being “selected” somehow by a mysterious force, (imparted by magical “bees”) that imbue them with extraordinary powers.

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