So in one of our infamous brainstorm sessions, we were sprouting MMO ideas, and one of them that came out is one that I’ve seen great examples of in other games – Star Citizen, EVE, The Repopulation, even Star Trek Online, but none of those quite had the hook we were thinking of. I thought this week I’d go ahead and just toss the idea open to the ether for someone to run with or ignore (my guess is that there are at least a dozen other people thinking along the same lines who have more programming expertise and, more importantly, money to pay programmers.) Our thought was something of a Star Trek mixed with Battlestar Galactica and Blade Runner – that drive for exploration, but with a real sense of danger in the universe. Space travel is not safe, but it is necessary. Necessary because earth is dying.
The Year is 3786 AD and the Earth is dying. War, starvation, global warming, predation of resources are enough to seal our fate. But, as if to rub it in, scientists just confirmed the sun is slowly and surely expanding. The expectation is it will not be long before we go extinct – we won’t live to see the Red Giant because we’ll have killed ourselves long before then; the days are numbered for the human species. But 50 years ago we found something. Conspiracy theorists whispered of a discovery by Mars 17 that was quickly hushed up along with whispers of alien artifacts. Shortly after the announcement of the Sun going Red, the Corporation unveiled a fleet of ships “capable of faster- than-light travel” along with a list of the most promising systems that could support human life. And they are recruiting scouts…
One of the givens in an MMORPG is that each player must choose a faction, usually right at character creation. In Warcraft, you are either part of the Horde or the Alliance. Alliance players are always human, dwarf or elves, and Horde players are always orcs, trolls, goblins, and so forth. This, of course, all dates back to Tolkien and a perhaps a dualistic view of the world that was made for a very convincing good guys/bad guys story. Gollum may have been the one character in those stories pulled in both directions, a study of the light and dark, Jekyll and Hyde.
If George R.R. Martin has done one thing for the fantasy genre in Game of Thrones, he has blown apart the trope. The “evil” Lannisters certainly have their more admirable members in Tyrion and Ser Mormont, and the “honorable” Starks certainly have their overly black and white view of the world in Ned, and of course many characters who are somewhere in-between. It’s a much more complicated world, which in many ways is very realistic and satisfying, but perhaps a bit less comforting. It’s good to know who the enemy is.