The Fall and Rise of Joystiq

This last week, AOL shut down its “enthusiast blog” division, Joystiq, taking with it WoW Insider and Massively, three of the most well-known game reporting and opinion sites in the industry. It left the writers, with more than 20,000 articles under their belt, a bit bewildered and stunned. And perhaps surprised at, if you were not a regular reader, the great outpouring of sympathy on the discussion threads.

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Richard Garriott and Story in Computer Games

With Richard Garriott and Portalarium announcing yesterday The Shroud of the Avatar Kickstarter, we have the man who many credit with the invention of the MMORPG (Ultima Online) returning to the scene.  While this in and of itself brings quite a bit of skepticism as well as excitement, there’s reason to believe that Garriott can bring back to the industry a much-needed shot in the arm.    Leave aside the whole Tabula Rasa vs. Garriott’s trip to space vs. NCSoft controversy for a moment.  This is the guy who literally brought MMO genre to the masses.  Yeah, he’s been quiet for a while, and yeah, that last project didn’t work out (under a company who since has become known for torpedoing game projects – Tabula Rasa, City of Heroes,  Auto Assault, NetDevil, Dungeon Runners, Dragonica), but Richard Garriott “gets it” when it comes to storytelling in computer games.  Here’s why:

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