Is it Possible to Build a Combat-Optional MMO?

The whole Newtown tragedy got me thinking a bit recently regarding the combat-centric emphasis of most video games.  I won’t get into a discussion here about whether combat should be eliminated from games or not – I think it’s probably unrealistic at worst, and undesirable at best.  There have been many articles about violence in games before as well; just Google it and you’ll come up with plenty.

Call of Duty or Assassin’s Creed are the games people first scrutinize (or blame) when these tragedies arise, but combat in games go back to very aborignal games – you could say RiskGalaga, or even PacMan had something of a “combat” focus – you were certainly fighting an adversary, and conflict is certainly necessary in any form of literature, and even art in general.  Combat versus monsters or dragons is a bit more acceptable, since they aren’t “real” in the sense that other people are—again, more reasons why Call of Duty or Grand Theft Auto are the ones that get the most attention.

Continue reading

Advertisements